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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Codyblock robot set
With this beech wood screenless programming set you can teach preschoolers the rudiments of programming.
This set consists of a series of building blocks with a built-in chip and a self-driving car. When the car comes close to a block, it will drive …
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MOS: Subsidies
This web page provides an overview of the subsidies for which your school can apply. The handy search module helps you to refine your search.
Find subsidies to green your school, finance climate projects...
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DynamoPROJECT: Receive up to 2000 euros for your artistic project
With dynamoPROJECT you receive up to 2000 euros for a creative school trajectory. You and your students work together with at least one external artistic partner in a multi-day trajectory.
There are many possibilities:
- For example, hire a director to …
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Digital storytelling kiosk: Borrow the digital kamishibai theater
The digital storytelling kiosk is a digital kamishibai theater with a touchscreen on top of a bookcase. There are 98 stories on screen in 21 different languages. Some stories also have a processing activity associated with them. The stories are …
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Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
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Tangible material (7)Teacher -
Storytelling kiosk: Digital kamishibai
On the digital story kiosk there are 98 stories to see and this in 21 different languages. Via the touchscreen, children can quickly and easily choose a story in a language of their choice.
- the aim is appreciation of the home language and multiple …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Tacobot: The challenging robot with sensor hats and also controllable with an app
TacoBot is a stackable coding robot that is designed for children 4 years and older. He teaches children to code with screenless coding, such as with the BeeBot, and coding with icons, drag-and-drop, which is perfect for promoting critical …
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Digital storytelling kiosk
The mobile digital storytelling kiosk was designed in the form of a kamishibai theater with a digital touch screen on top of a bookcase. Via the touchscreen, children can quickly and easily choose a story in a language of their choice and have it …
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Visit West Flemish heritage sites: West Flemish subsidy
For whom?
- only for West Flemish schools;
- all recognized education and training institutions (*);
- recognized youth work organizations (*);
- recognized playground activities (*);
- poverty associations (*);
(*) in West Flanders
When?
The regulations come …
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Heritage project subsidy: Heritage East Flanders
The Province of East Flanders grants subsidies for heritage projects with a focus on East Flemish immovable heritage. The aim is to give impulses to a dynamic approach to the East Flemish patrimony.
The term immovable heritage includes all …
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Announcement