16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Please, Touch The Artwork 2: Search and find adventure in iconic paintings by James Ensor
Where's Wally meets modern art in this fun hidden object adventure.
You are a suited, art-loving skeleton, recently risen from the grave, with the ability to travel in and through paintings. With this skill you will help repair cracks in the paintings …
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App or softwareNewOrganisation, company, NPO -
At the table! Eating with Muslims, Jews and Christians: Expo
For many people, religion largely determines what you can or cannot eat and how something should be prepared. But food or its abstinence also plays an important role in celebrations, traditions and rites of passage. In this exhibition, PARCUM …
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Training or activityNew -
Freepik Pikaso: Creating images with AI
This tool allows you to create images using artificial intelligence. You decide how much AI assistance you need.
Pikaso allows you to visualize and sketch any image you want through its sketch to image feature. As you draw, the AI transforms your …
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City walk Antwerp: Escape tour
Elaborate escape tour to discover Antwerp with your students or to explore even further.
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An educator's perspective on AI in the arts
Is AI taking away the artist's job or is it just enriching the job by generating greater creativity? This video captures an educator's perspective on AI in art summary with a conclusion to discussion.
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VideoTeacher, ICT co-ordinator -
Program drawings with SVG
In this series of exercises from CoderDojo Waregem on Dodona , students learn to code an SVG file of a Yin-Yang symbol with a 0 and 1. This is the symbol of the organization CoderDojo, where volunteers organize coding lessons worldwide.
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Art Looking: Guide for Teachers
The educational document provides a comprehensive guide for teachers to explore art with students. With a selection of 10 works of art and associated teacher sheets, the art discussion process is structured and enriched. Students are encouraged to …
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Tools for digital creativity
This website collects hundreds of tools, websites, apps and applications for your digital creativity. Here's how you can find apps for it:
- image editing;
- video editing;
- artificial intelligence;
- drawing art;
- audio editing:
- musical education; …
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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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Surrealism: Lesson Plan on Destino
This lesson preparation made in Canva is about Destino and provides you with several hours of lessons in which students work with surrealism in combination with Walt Disney and Pixlr, but this is certainly also possible in Photoshop.
Surrealism was …
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Reynaert De Vos: Teaching package
An age-old story about a very cunning fox. Get to know Reynaert with your class. Who is he? What did he do? Why is it still so relevant? Read the story, rhyme, make your own book cover and ponder moral dilemmas!
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Artists through time
This document provides a fascinating exploration of some of the most influential artists throughout history, highlighting their lives and works. The document is structured around several artists, each with a section covering their biography, …
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Downloadable resource (7)Teacher