-
Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
Translated by
Tangible material -
Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
Translated by
Tangible material -
Extraordinary Budgeting: Didactic material
The aim of the Extraordinary Budgeting method is to prepare students for independent living and to find out what costs are associated with this. This methodology not only strengthens financial knowledge, but also financial attitudes and …
Translated by
Tangible material (4) -
The School Motivation Puzzle: A conversation tool for working with young people
Every young person sometimes goes through a difficult period in which school life does not run smoothly. Often they themselves do not find the words to indicate why things go wrong. “I don't know”, is the standard answer that …
Translated by
Tangible material -
Hexagonal thinking: Class set
Eight hexagonal thinking boxes with rewritable hexagonal thinking cards with a storage box for your classroom.
Hexagonal thinking is a working method that allows participants to come up with new ideas, think critically, debate and explain reasoning. …
Translated by
Tangible material -
Memory date
Memorydate brings young people of various origins together around the theme of WWI.
Young people of various origins meet at a memorial site from WWI.
Organize a memory date yourself in collaboration with the In Flanders Fields Museum, Museum aan de …
Translated by
Tangible material -
Try our STEM and educational robotics kits for free
As a teacher, you will receive a free trial period for our STEM and educational robotics kits for two weeks.
Visit our website for more information.
Translated by
Tangible material -
EDUbox Culture: Update
Stimulate the cultural awareness of young people with the EDUbox Cultuur. Update: with links to heritage and an orderable box.
The EDUbox Cultuur, an expanding view of the world wants to support teachers in getting young people from secondary …
Translated by
Tangible materialTeacher -
Across the Border: A game about the world, alcohol, friendship, gaming and many other things
This game method about tobacco, alcohol, illegal drugs, gambling and gaming has been developed for young asylum seekers and refugees.
Over the border is a game where different teams play against each other. The language is simple. The themes …
Translated by
Tangible material -
Culture-sensitive pregnancy case
Vulnerable pregnant women with a migration background are at increased risk of perinatal morbidity and mortality. They have an increased chance of adverse pregnancy outcomes and health risks, and they rarely find their way in healthcare …
Translated by
Tangible material (5)Teacher -
DoeBox thunderDANCEable
With this DoeDoos you bring the movement animal in the students to life. At first you were still small and shy, and you started dancing more and more exuberantly with everyday objects from our environment. They make us rock, sneak, wriggle, squirm …
Translated by
Tangible materialTeacher, Schoolboard, … -
Flag system on a sign: Communication about sexual (cross-border) behavior at school
The Flag System on a Sign is a conversational intervention developed to complement the Sensoa Flag System. The aim of the intervention is to promote communication about sexual (cross-border) behaviour.
From a playful design, it provides visual support …
Translated by
Tangible materialOrganisation, company, NPO